The Charlton Arrow came into existence as a loosey-goosey
collective of like minded creators and fans looking to make the kind of fun
comics that are no longer being done by the major publishers. Or the minors. Or
the indies. That we were able to do so while simultaneously paying homage to the
beloved and long gone Charlton Comics was just the icing on the cake of creativity.
But the Arrow quickly took on a life of its own and what had
started as a group of fans putting out a single fanzine/comic book quickly grew
into a second title. And a third. And fourth...and suddenly, we found ourselves
overwhelmed with ideas for yet more titles and an ever-growing roster of
writers and artists pitching the Arrow ideas for everything under the sun...and much of it too good to turn down.
And with the increased productivity came great
responsibility...or at least the need for some responsible adults to help guide
and shape what was becoming an actual line of comic titles. But with no adults
in the vicinity, we decided instead to divvy up the workload according to the
creative strengths and abilities of those of us who happened to be hanging
around.
So, with some trepidation, we introduce the editorial staff
of Charlton Neo (who we've given fancy titles in lieu of cash):
Mort
Todd: Editor-in-Chief (The Overlord.)
Paul
Kupperberg: Executive Editor (We don't know exactly what he does, but he
must be important with a title like that!)
Roger
McKenzie: Managing Editor (He manages to do as little as possible.)
Dan
Johnson: Assistant Editor (Does the heavy lifting on all the tasks Roger
manages to avoid.)
Jennifer
King: Proofreader (Makes the rest of us look like we know what we're
talking about.)
Stop looking at us like that. They were the best we could do
under the circumstances.
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